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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours my_server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

my_server

Offline my_server is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,963, the top 71% of all ranked servers.
  • The current map has been up 23d 1h, since Monday 5 October, 19:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,963ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on my_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,963 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at my_server?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does my_server wipe, and at what times?

Too few wipes are recorded for my_server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 1 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does my_server show up in?

These are the Rust Live Stats lists my_server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on my_server?

These are the tags my_server makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166757 (Build): This server runs game build 166757; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is my_server at the moment?

Last seen 23 days 1 hours ago, my_server is offline right now.

What position does my_server hold among Rust servers?

Ranked by seven-day player hours, my_server is #15,963, placing it in the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on my_server?

No gather rate appears in the name my_server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for my_server?

The map on my_server is procedural, made by the game itself.

About the server

What location is my_server in?

Nothing on my_server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 92.208.255.97:28015.

What Rust version is my_server on?

Rust network protocol 2634 and build 166757 on Windows is what my_server runs. Steam updates it for you, but your game needs the same protocol to join.

Is my_server up now, and how steady is its uptime?

my_server is currently offline, with its last appearance 23 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 5 October 2026.

How to join

What is the way to connect to my_server?

Enter client.connect 92.208.255.97:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166757,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166757
Build This server runs game build 166757.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.