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32,604 players on Rust servers right now 11,658 servers online 2,794 with players on 75 fresh wipes in the last three hours phx testserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

phx testserver

Offline phx testserver is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,275, the top 69% of all ranked servers.
  • The current map has been up 28d 14h, since Wednesday 30 September, 14:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#16,275ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on phx testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,275 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
34 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at phx testserver?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does phx testserver wipe, and at what times?

Too few wipes are recorded for phx testserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does phx testserver show up in?

The Rust Live Stats lists that include phx testserver are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for phx testserver signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166452 (Build): Build: 166452; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which phx testserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is phx testserver at the moment?

phx testserver is not online at the moment, having last been seen 27 days 11 hours ago.

What position does phx testserver hold among Rust servers?

Ranked by seven-day player hours, phx testserver is #16,275, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does phx testserver run?

No gather rate appears in the name phx testserver. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on phx testserver?

A procedural map, generated by the game, runs on phx testserver.

Server facts

What location is phx testserver in?

There is no region from phx testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 92.208.27.3:28015.

What version of Rust is running on phx testserver?

Rust network protocol 2634 and build 166452 on Windows is what phx testserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does phx testserver stay online, and is it up right now?

phx testserver is currently offline, with its last appearance 27 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to phx testserver?

Enter client.connect 92.208.27.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166452
Build Build: 166452.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.