The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 14d 8h, since Thursday 15 October, 15:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 15 October 2026, 15:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 14 September 2026, 21:07 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 30.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 8 hours.
Lists and tags
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, in the Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169317 (Build): This server runs game build 169317; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is A Shockbyte Rust Server at the moment?
Live now: 0 players on A Shockbyte Rust Server, out of 16 slots. Averaged over seven days: 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,290, in the top 69% of all ranked servers.
Settings and map
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
A procedural map of 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 92.222.138.246:28385.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 238 over the last 48 hours, with a low of 197. It supported up to 9,000 entities, covering buildings, deployables and all other objects. Up to 1,072 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on A Shockbyte Rust Server?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 169317. To join, your game must use the same protocol; Steam handles the update for you.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
Right now A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 2 days 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.222.138.246:28385.