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33,246 players on Rust servers right now 11,665 servers online 2,811 with players on 81 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,334, the top 60% of all ranked servers.
  • The current map has been up 28d 16h, since Wednesday 30 September, 11:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,334ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,334 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
122 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

When does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 16 hours have passed since this world was generated.

Tags and filters

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for My Server Name signify?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on My Server Name?

My Server Name is not online at the moment, having last been seen 28 days 5 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #14,334, inside the top 60% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on My Server Name?

My Server Name uses a procedural map, which the game generates.

Server details

Which region is My Server Name hosted in?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 92.243.116.106:28015.

What Rust version is My Server Name on?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server Name, and is it online at the moment?

As of now, My Server Name is offline; the last sighting was 28 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 29 September 2026.

Connecting

What is the way to connect to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.243.116.106:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.