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38,138 players on Rust servers right now 11,632 servers online 2,969 with players on 105 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,317, the top 70% of all ranked servers.
  • The current map has been up 9d 17h, since Sunday 18 October, 13:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,317ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,317 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
309 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
199 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
102 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
28 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 17 hours.

Tags and filters

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on My Server Name carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is My Server Name at the moment?

My Server Name reads offline at the moment; the last sighting was 8 days 17 hours ago.

What position does My Server Name hold among Rust servers?

On player hours for the past seven days, My Server Name sits at #15,317, inside the top 70% of ranked servers.

Settings and map

What rules does My Server Name enforce, and which settings does it use?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Server Name?

A procedural map, generated by the game, runs on My Server Name.

About the server

What location is My Server Name in?

No region is published by My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 92.248.190.0:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is My Server Name up now, and how steady is its uptime?

At the time of this update, My Server Name is down, last seen 8 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to My Server Name?

Enter client.connect 92.248.190.0:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.