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69,238 players on Rust servers right now 11,729 servers online 3,594 with players on 124 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,489, the top 56% of all ranked servers.
  • The current map has been up 12d 17h, since Thursday 15 October, 19:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak 1
#12,489ranktop 56%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,489 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
655 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
216 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
114 / 150

Quick answers

from the figures on this page

Wiping

What happens on wipe day at nameserver?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does nameserver wipe?

Too few wipes are recorded for nameserver to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 17 hours.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for nameserver signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 4 days 11 hours ago. Peak over the past week: 1. Average: 0 players.

How does nameserver compare with other Rust servers in the rankings?

Ranked by seven-day player hours, nameserver is #12,489, placing it in the top 56% of ranked servers.

Map and rules

What settings and rules does nameserver run?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

What location is nameserver in?

No region is published by nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 92.37.142.22:28015.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.

Is nameserver up now, and how steady is its uptime?

As of now, nameserver is offline; the last sighting was 4 days 11 hours ago. It was online for 71 of 168 hours in the last 7 full days, or 42% of the time. The first sighting by Rust Live Stats was on 11 October 2026.

Connecting

What steps connect you to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.37.142.22:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slots: 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.