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38,377 players on Rust servers right now 11,632 servers online 2,983 with players on 105 fresh wipes in the last three hours localbench: 0 players (offline) Updated every five minutes

Live coverage · Rust server

localbench

Offline localbench is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412, the top 69% of all ranked servers.
  • The current map has been up 5d 8h, since Thursday 22 October, 22:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,412ranktop 69%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on localbench

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
311 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
204 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
101 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
30 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on localbench?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does localbench wipe, and at what times?

The record holds too few of localbench's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 8 hours.

Tags and categories

Where does localbench appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include localbench are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on localbench?

These are the tags localbench makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on localbench right now?

Last seen 5 days 8 hours ago, localbench is offline right now. Averaged over seven days: 0 players.

How does localbench compare with other Rust servers in the rankings?

On player hours for the past seven days, localbench sits at #15,412, inside the top 69% of ranked servers.

Settings and map

What rules does localbench enforce, and which settings does it use?

No gather rate appears in the name localbench. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for localbench?

A procedural map, generated by the game, runs on localbench.

Server details

Which region is localbench hosted in?

No region is published by localbench. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 92.4.133.57:28015 is its address.

What version of Rust is running on localbench?

The setup on localbench is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is localbench up now, and how steady is its uptime?

At the time of this update, localbench is down, last seen 5 days 8 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 October 2026.

Getting on

What is the way to connect to localbench?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.4.133.57:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.