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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 118 fresh wipes in the last three hours Timeweb Cloud: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Timeweb Cloud

Offline Timeweb Cloud is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,366, the top 70% of all ranked servers.
  • The current map has been up 7d 7h, since Tuesday 20 October, 17:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,366ranktop 70%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Timeweb Cloud

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,366 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
352 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
41 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Timeweb Cloud?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Timeweb Cloud wipe, and at what times?

Timeweb Cloud's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 7 hours.

Tags and filters

Where does Timeweb Cloud appear in Rust Live Stats lists and filters?

On Rust Live Stats, Timeweb Cloud is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Timeweb Cloud?

These are the tags Timeweb Cloud makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Timeweb Cloud right now?

Timeweb Cloud is not online at the moment, having last been seen 7 days 7 hours ago.

How does Timeweb Cloud compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Timeweb Cloud is #15,366, placing it in the top 70% of ranked servers.

Rules and settings

What rules does Timeweb Cloud enforce, and which settings does it use?

Nothing in the name of Timeweb Cloud states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Timeweb Cloud?

A procedural map, generated by the game, runs on Timeweb Cloud.

About the server

What location is Timeweb Cloud in?

There is no region from Timeweb Cloud. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 92.51.18.124:28015 is its address.

What Rust version is Timeweb Cloud on?

The setup on Timeweb Cloud is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Timeweb Cloud stay online, and is it up right now?

As of now, Timeweb Cloud is offline; the last sighting was 7 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Timeweb Cloud?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 92.51.18.124:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.