The count
Live coverage · Rust server
DeepSeaRusWorld
Offline DeepSeaRusWorld is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,986, the top 71% of all ranked servers.
- The current map has been up 27d 20h, since Thursday 1 October, 20:29 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DeepSeaRusWorld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,986 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does DeepSeaRusWorld wipe?
An estimate from the force wipe gives DeepSeaRusWorld's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 20 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does DeepSeaRusWorld show up in?
These are the Rust Live Stats lists DeepSeaRusWorld fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on DeepSeaRusWorld carry?
These are the tags DeepSeaRusWorld makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on DeepSeaRusWorld right now?
Last seen 22 days 22 hours ago, DeepSeaRusWorld is offline right now.
What position does DeepSeaRusWorld hold among Rust servers?
On player hours for the past seven days, DeepSeaRusWorld sits at #15,986, inside the top 71% of ranked servers.
Settings and map
What rules does DeepSeaRusWorld enforce, and which settings does it use?
No gather rate appears in the name DeepSeaRusWorld. The cap on a group is 10 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
About the server
Where does DeepSeaRusWorld sit geographically?
No region is published by DeepSeaRusWorld. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 93.123.156.69:28438.
What version of Rust is running on DeepSeaRusWorld?
The setup on DeepSeaRusWorld is Rust network protocol 2634 and build 166494 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is DeepSeaRusWorld, and is it online at the moment?
At the time of this update, DeepSeaRusWorld is down, last seen 22 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 6 October 2026.
Connecting
What steps connect you to DeepSeaRusWorld?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.123.156.69:28438.