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100,368 players on Rust servers right now 11,855 servers online 3,884 with players on 533 fresh wipes in the last three hours A Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

A Rust Server

Offline A Rust Server is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 40 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,899, the top 60% of all ranked servers.
  • The current map has been up 13d 6h, since Friday 16 October, 14:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 40 players

1/ 40players now 2% full
07-day averagepeak –
#12,899ranktop 60%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,899 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct17 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
347 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
895 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
942 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
770 / 800

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Rust Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does A Rust Server wipe, and at what times?

Too few wipes are recorded for A Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 13 days 6 hours.

Lists and tags

Which Rust Live Stats filters and lists does A Rust Server show up in?

These are the Rust Live Stats lists A Rust Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on A Rust Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which A Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is A Rust Server at the moment?

Last seen 13 days 3 hours ago, A Rust Server is offline right now.

How does A Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Rust Server sits at #12,899, inside the top 60% of ranked servers.

Rules and settings

What settings and rules does A Rust Server run?

No gather rate appears in the name A Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Rust Server?

A procedural map, generated by the game, runs on A Rust Server.

Server facts

Which region is A Rust Server hosted in?

No region is published by A Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 93.127.103.24:28015.

What version of Rust is running on A Rust Server?

The setup on A Rust Server is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Rust Server up now, and how steady is its uptime?

As of now, A Rust Server is offline; the last sighting was 13 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.

How to join

What steps connect you to A Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.127.103.24:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.