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53,453 players on Rust servers right now 11,707 servers online 3,353 with players on 136 fresh wipes in the last three hours combatland staging: 1 players (offline) Updated every five minutes

Live coverage · Rust server

combatland staging

Offline combatland staging is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,560, the top 61% of all ranked servers.
  • The current map has been up 29d 12h, since Monday 28 September, 11:38 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,560ranktop 61%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on combatland staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,560 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
430 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
195 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
76 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
89 / 150

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at combatland staging?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does combatland staging wipe, and at what times?

Too few wipes are recorded for combatland staging to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 29 days 12 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does combatland staging show up in?

The Rust Live Stats lists that include combatland staging are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on combatland staging?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166012 (Build): The game build is 166012; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which combatland staging publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on combatland staging?

combatland staging reads offline at the moment; the last sighting was 29 days ago.

Where does combatland staging sit in the server rankings?

Player hours over seven days put combatland staging at #14,560, in the top 61% of all ranked servers.

Map and rules

Which settings and rules are in force on combatland staging?

No gather rate appears in the name combatland staging. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on combatland staging?

The map on combatland staging is procedural, made by the game itself.

Server details

Which region is combatland staging hosted in?

Nothing on combatland staging states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 93.128.149.92:28015.

What version of Rust is running on combatland staging?

Rust network protocol 2634 and build 166012 on Windows is what combatland staging runs. Steam updates it for you, but your game needs the same protocol to join.

Does combatland staging stay online, and is it up right now?

As of now, combatland staging is offline; the last sighting was 29 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 28 September 2026.

Connecting

How do you get onto combatland staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.128.149.92:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166012,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166012
Build The game build is 166012.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.