The count
Live coverage · Rust server
Testing1
Offline Testing1 is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,515, the top 60% of all ranked servers.
- The current map has been up 34d 20h, since Thursday 24 September, 16:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,515 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Testing1 wipe?
The record holds too few of Testing1's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 34 days 20 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Testing1 show up in?
The Rust Live Stats lists that include Testing1 are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Testing1 carry?
These are the tags Testing1 makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Testing1 at the moment?
Last seen 34 days 17 hours ago, Testing1 is offline right now.
Where does Testing1 sit in the server rankings?
Player hours over seven days put Testing1 at #13,515, in the top 60% of all ranked servers.
Rules and settings
Which settings and rules are in force on Testing1?
Nothing in the name of Testing1 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Testing1?
The map on Testing1 is procedural, made by the game itself.
Server facts
Where does Testing1 sit geographically?
Nothing on Testing1 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 93.137.36.64:28015 is its address.
What Rust version is Testing1 on?
The setup on Testing1 is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Testing1, and is it online at the moment?
Testing1 is currently offline, with its last appearance 34 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Testing1?
Enter client.connect 93.137.36.64:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.