The count
Live coverage · Rust server
MapTests
Offline MapTests is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,769, the top 65% of all ranked servers.
- The current map has been up 36d 7h, since Tuesday 22 September, 13:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MapTests
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,769 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 22 September 2026, 09:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 09:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MapTests?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does MapTests wipe?
Too few wipes are recorded for MapTests to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 36 days 7 hours.
Lists and tags
Where does MapTests appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include MapTests are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for MapTests signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which MapTests publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on MapTests?
MapTests reads offline at the moment; the last sighting was 35 days 12 hours ago.
Where does MapTests sit in the server rankings?
Player hours over seven days put MapTests at #14,769, in the top 65% of all ranked servers.
Settings and map
What settings and rules does MapTests run?
Nothing in the name of MapTests states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is MapTests in?
There is no region from MapTests. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 93.148.110.72:28015.
What Rust version is MapTests on?
The setup on MapTests is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does MapTests stay online, and is it up right now?
At the time of this update, MapTests is down, last seen 35 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 September 2026.
Connecting
What steps connect you to MapTests?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.148.110.72:28015.