The count
Live coverage · Rust server
takemiatahere test
Offline takemiatahere test is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 1d 19h, since Tuesday 27 October, 11:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on takemiatahere test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does takemiatahere test wipe, and at what times?
Too few wipes are recorded for takemiatahere test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 43 hours have passed since this world was generated.
Tags and filters
Where does takemiatahere test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists takemiatahere test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on takemiatahere test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which takemiatahere test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is takemiatahere test at the moment?
takemiatahere test reads offline at the moment; the last sighting was 42 hours ago. Across the past week the average was 0 players.
What position does takemiatahere test hold among Rust servers?
Player hours over seven days put takemiatahere test at #15,341, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on takemiatahere test?
Nothing in the name of takemiatahere test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on takemiatahere test?
The map on takemiatahere test is procedural, made by the game itself.
Server details
Where does takemiatahere test sit geographically?
No region is published by takemiatahere test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 93.194.99.85:28015 is its address.
What version of Rust is running on takemiatahere test?
The setup on takemiatahere test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does takemiatahere test stay online, and is it up right now?
At the time of this update, takemiatahere test is down, last seen 42 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. Rust Live Stats has tracked it since 27 October 2026.
How to join
What is the way to connect to takemiatahere test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.194.99.85:28015.