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55,156 players on Rust servers right now 11,749 servers online 3,381 with players on 134 fresh wipes in the last three hours NightFire: 1 players (offline) Updated every five minutes

Live coverage · Rust server

NightFire

Offline NightFire is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,917, the top 60% of all ranked servers.
  • The current map has been up 12d 11h, since Friday 16 October, 11:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#12,917ranktop 60%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on NightFire

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,917 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
342 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
230 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
79 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at NightFire?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does NightFire wipe?

The record holds too few of NightFire's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 11 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does NightFire show up in?

On Rust Live Stats, NightFire is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on NightFire?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which NightFire publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on NightFire?

NightFire is not online at the moment, having last been seen 12 days 10 hours ago.

How does NightFire compare with other Rust servers in the rankings?

Player hours over seven days put NightFire at #12,917, in the top 60% of all ranked servers.

Rules and settings

Which settings and rules are in force on NightFire?

No gather rate appears in the name NightFire. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on NightFire?

NightFire uses a procedural map, which the game generates.

Server details

Which region is NightFire hosted in?

Nothing on NightFire states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 93.242.90.71:28015.

What version of Rust is running on NightFire?

NightFire operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is NightFire, and is it online at the moment?

As of now, NightFire is offline; the last sighting was 12 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 October 2026.

Connecting

How do you get onto NightFire?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.242.90.71:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.