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39,491 players on Rust servers right now 11,618 servers online 2,997 with players on 102 fresh wipes in the last three hours Solo Offline: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Solo Offline

Offline Solo Offline is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,604, the top 43% of all ranked servers.
  • The current map has been up 6d 14h, since Wednesday 21 October, 16:17 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#9,604ranktop 43%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Solo Offline

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,604 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
330 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
97 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
31 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Solo Offline?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does Solo Offline wipe, and at what times?

Too few wipes are recorded for Solo Offline to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does Solo Offline show up in?

The Rust Live Stats lists that include Solo Offline are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Solo Offline signify?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Solo Offline publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Solo Offline at the moment?

Solo Offline is not online at the moment, having last been seen 5 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does Solo Offline sit in the server rankings?

Ranked by seven-day player hours, Solo Offline is #9,604, placing it in the top 43% of ranked servers.

Map and rules

Which settings and rules are in force on Solo Offline?

No gather rate appears in the name Solo Offline. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Solo Offline?

Solo Offline uses a procedural map, which the game generates.

Server details

Where does Solo Offline sit geographically?

There is no region from Solo Offline. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 93.35.243.101:28015.

What Rust version is Solo Offline on?

The setup on Solo Offline is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Solo Offline, and is it online at the moment?

Solo Offline is currently offline, with its last appearance 5 days 18 hours ago. It was online for 1 of 144 hours in the last 6 full days, or 1% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Solo Offline?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.35.243.101:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.