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41,011 players on Rust servers right now 11,701 servers online 3,012 with players on 94 fresh wipes in the last three hours intRust: 0 players (offline) Updated every five minutes

Live coverage · Rust server

intRust

Offline intRust is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,869, the top 71% of all ranked servers.
  • The current map has been up 34d 8h, since Thursday 24 September, 17:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,869ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on intRust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,869 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
195 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
114 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
12 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
21 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
27 / 225

Quick answers

from the figures on this page

Wiping

What happens on wipe day at intRust?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 22 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.

When does intRust wipe?

The record holds too few of intRust's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 34 days 8 hours.

Tags and filters

Where does intRust appear in Rust Live Stats lists and filters?

On Rust Live Stats, intRust is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for intRust signify?

These are the tags intRust makes public: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on intRust right now?

Last seen 29 days 7 hours ago, intRust is offline right now.

What position does intRust hold among Rust servers?

On player hours for the past seven days, intRust sits at #16,869, inside the top 71% of ranked servers.

Map and rules

What settings and rules does intRust run?

No gather rate appears in the name intRust. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on intRust?

The map on intRust is procedural, made by the game itself.

Server facts

Where does intRust sit geographically?

There is no region from intRust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 93.84.91.229:28015.

What version of Rust is running on intRust?

Rust network protocol 2633 and build 163207 on Linux is what intRust runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does intRust stay online, and is it up right now?

intRust is currently offline, with its last appearance 29 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto intRust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 93.84.91.229:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.