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48,756 players on Rust servers right now 11,679 servers online 3,222 with players on 129 fresh wipes in the last three hours RS|2x|Staging: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

RS|2x|Staging

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 25d 6h, since Friday 2 October, 18:53 UTC.
Join
2x trio moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,414ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RS|2x|Staging

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 245 on average
25 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 233 on average
55 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 187 on average
123 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 170 on average
44 / 100
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10
trio · 2x · biweekly · 137 on average
16 / 200
21 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RS|2x|Staging?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does RS|2x|Staging wipe?

The record holds too few of RS|2x|Staging's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does RS|2x|Staging show up in?

These are the Rust Live Stats lists RS|2x|Staging fits: 2x Rust servers live now, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.

What do the tags listed for RS|2x|Staging signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp0 (Max players): Slots: 0; ts3 (Group limit): Each team holds 3 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which RS|2x|Staging publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on RS|2x|Staging?

0 players are on RS|2x|Staging at the moment. Across the past week the average was 0 players.

How does RS|2x|Staging compare with other Rust servers in the rankings?

On player hours for the past seven days, RS|2x|Staging sits at #15,414, inside the top 69% of ranked servers. The server sits at #529 among trio servers.

Settings and map

What settings and rules does RS|2x|Staging run?

Read the name for the rate: 2x gathering on RS|2x|Staging. The limit is 3 players to a group (trio). It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on RS|2x|Staging?

RS|2x|Staging runs a game-generated procedural map: size 3,500, seed 471471404. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists RS-Maps.

Server details

What location is RS|2x|Staging in?

Nothing on RS|2x|Staging states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 94.130.131.25:28012.

Is performance on RS|2x|Staging steady?

Server fps averaged 107 over the last 48 hours, with a low of 90. Buildings, deployables and everything else in the world added up to a maximum of 72,533 entities. The highest memory usage was 2,971 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RS|2x|Staging?

Rust network protocol 2634 and build 166655 on Linux is what RS|2x|Staging runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RS|2x|Staging, and is it online at the moment?

At the time of this update, RS|2x|Staging is live. The uptime it reports puts the last restart at about 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to RS|2x|Staging?

Enter client.connect 94.130.131.25:28012 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y

Game

gmvanilla
Game mode Survival in the vanilla style.
mp0
Max players Slots: 0.
ts3
Group limit Each team holds 3 at most.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166655
Build The game build is 166655.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.