The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,631, the top 62% of all ranked servers.
- The current map has been up 27d 0h, since Friday 2 October, 07:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,631 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TestServer wipe?
The record holds too few of TestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days.
Lists and tags
Which Rust Live Stats filters and lists does TestServer show up in?
These are the Rust Live Stats lists TestServer fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on TestServer carry?
These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is TestServer at the moment?
TestServer reads offline at the moment; the last sighting was 20 days 15 hours ago.
How does TestServer compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TestServer is #13,631, placing it in the top 62% of ranked servers.
Rules and settings
What rules does TestServer enforce, and which settings does it use?
The name TestServer carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TestServer?
TestServer uses a procedural map, which the game generates.
Server facts
Where does TestServer sit geographically?
There is no region from TestServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 94.134.193.187:28015 is its address.
What version of Rust is running on TestServer?
The setup on TestServer is Rust network protocol 2634 and build 167231 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is TestServer up now, and how steady is its uptime?
As of now, TestServer is offline; the last sighting was 20 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 8 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to TestServer?
Enter client.connect 94.134.193.187:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.