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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,695, the top 62% of all ranked servers.
  • The current map has been up 26d 23h, since Friday 2 October, 07:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,695ranktop 62%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,695 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does TestServer wipe?

Too few wipes are recorded for TestServer to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 23 hours.

Tags and categories

Where does TestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TestServer fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TestServer?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which TestServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on TestServer?

Last seen 21 days 15 hours ago, TestServer is offline right now.

How does TestServer compare with other Rust servers in the rankings?

On player hours for the past seven days, TestServer sits at #13,695, inside the top 62% of ranked servers.

Rules and settings

What settings and rules does TestServer run?

No gather rate appears in the name TestServer. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TestServer?

A procedural map, generated by the game, runs on TestServer.

Server details

Where does TestServer sit geographically?

No region is published by TestServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 94.134.193.54:28015 is its address.

What version of Rust is running on TestServer?

TestServer operates on Windows with Rust network protocol 2634 and build 167058. Steam updates it for you, but your game needs the same protocol to join.

Does TestServer stay online, and is it up right now?

At the time of this update, TestServer is down, last seen 21 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 7 October 2026.

How to join

How do you get onto TestServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.134.193.54:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.