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86,772 players on Rust servers right now 11,856 servers online 3,806 with players on 363 fresh wipes in the last three hours Devblog 301 LAN: 0 players (offline) Updated every five minutes

Live coverage · Rust server · eu1

Devblog 301 LAN

Offline Devblog 301 LAN is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,363, the top 71% of all ranked servers.
  • The current map has been up 36d 5h, since Wednesday 23 September, 09:30 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#16,363ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Devblog 301 LAN

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,363 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
24 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
31 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
18 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
10 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
31 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
10 / 100

Quick answers

from the figures on this page

Wipe days

How often does Devblog 301 LAN wipe, and at what times?

The record holds too few of Devblog 301 LAN's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 36 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does Devblog 301 LAN show up in?

These are the Rust Live Stats lists Devblog 301 LAN fits: Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Devblog 301 LAN?

These are the tags Devblog 301 LAN makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2602 (Protocol): The server runs protocol 2602, so match that version to join; cs132924 (Build): The game build is 132924; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $reu1 (Region code): eu1 is the region code this server carries; ^p (PvE): PvE: players do not fight each other, and the world is the danger. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Devblog 301 LAN at the moment?

Devblog 301 LAN reads offline at the moment; the last sighting was 34 days ago.

Where does Devblog 301 LAN sit in the server rankings?

On player hours for the past seven days, Devblog 301 LAN sits at #16,363, inside the top 71% of ranked servers.

Map and rules

What rules does Devblog 301 LAN enforce, and which settings does it use?

Nothing in the name of Devblog 301 LAN states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is in use on Devblog 301 LAN?

Devblog 301 LAN uses a procedural map, which the game generates.

Server details

Where does Devblog 301 LAN sit geographically?

No region is published by Devblog 301 LAN; the region code is eu1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 94.139.255.199:28015.

What Rust version is Devblog 301 LAN on?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Devblog 301 LAN, and is it online at the moment?

Devblog 301 LAN is currently offline, with its last appearance 34 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

How do you get onto Devblog 301 LAN?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.139.255.199:28015.

Server tags

what each one means

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2602
Protocol The server runs protocol 2602, so match that version to join.
cs132924
Build The game build is 132924.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$reu1
Region code eu1 is the region code this server carries.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.