Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,250 players on Rust servers right now 11,880 servers online 4,029 with players on 161 fresh wipes in the last three hours PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #7,554, the top 34% of all ranked servers.
  • The current map has been up 22d 1h, since Monday 5 October, 18:08 UTC, on a biweekly schedule.
  • The next wipe is expected Monday 2 November at 18:08 UTC, in 5d 22h.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 4
#7,554ranktop 34%
22d agolast wipebiweekly schedule
5d 22hnext wipeMon 2 Nov, 18:08 UTC

Players on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,554 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct19 Oct23 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 22h

from its schedule tag

Next wipe Monday 2 November, 18:08 UTC, in 5d 22h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 5d 22h
    Mon 2 Nov, 18:08 UTC
  2. 8d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 19d 22h
    Mon 16 Nov, 18:08 UTC
  4. 33d 22h
    Mon 30 Nov, 18:08 UTC
  5. 36d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
239 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 232 on average
355 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 95 on average
108 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
26 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 54 on average
43 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
69 / 100

Quick answers

from the figures on this page

Wiping

When does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe?

With too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes recorded to confirm the schedule, the tag is used for the prediction. On Monday 2 November at 18:08 UTC its next wipe falls due. 22 days 1 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.

Tags and categories

Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear in Rust Live Stats lists and filters?

On Rust Live Stats, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.

How should you read the tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT right now?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 4. Between now and 48 hours back, 05:00 UTC drew the most players, 0 on average.

How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT compare with other Rust servers in the rankings?

Player hours over seven days put PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #7,554, in the top 34% of all ranked servers.

Settings and map

Which settings and rules are in force on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The name PVE NIKOV|TP|RAIDBASE|BOSS|EVENT carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Size 3,700, seed 1034224783: that is the procedural map the game generates for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT sit geographically?

There is no region from PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 94.158.50.72:28015.

How well does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT perform?

It never went below 89 server fps in the last 48 hours, averaging 154. Entity count reached 87,355: buildings, deployables and the rest of the world. Memory use peaked at 2,854 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Rust network protocol 2635 and build 168909 on Linux is what PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and is it online at the moment?

At the time of this update, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is live. The uptime it reports puts the last restart at about 34 hours ago. It was online for 160 of 168 hours in the last 7 full days, or 95% of the time. Rust Live Stats has tracked it since 4 October 2026.

Getting on

How do you get onto PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Enter client.connect 94.158.50.72:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.