The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,901, the top 72% of all ranked servers.
- The current map has been up 30d 13h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,901 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Rust Devblog Server wipe?
Too few wipes are recorded for Rust Devblog Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 30 days 13 hours have passed since this world was generated.
Tags and categories
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Devblog Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all it appears on the server list.
What meaning do the tags on Rust Devblog Server carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; v2362 (Protocol): You need protocol 2362 on your game to get in; ptrak (Networking): The network layer is RakNet, the standard the game uses; hil2cpp (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which Rust Devblog Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Rust Devblog Server at the moment?
Rust Devblog Server reads offline at the moment; the last sighting was 20 days 16 hours ago.
How does Rust Devblog Server compare with other Rust servers in the rankings?
Player hours over seven days put Rust Devblog Server at #15,901, in the top 72% of all ranked servers.
Settings and map
Which settings and rules are in force on Rust Devblog Server?
The name Rust Devblog Server carries no gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Rust Devblog Server?
The map on Rust Devblog Server is procedural, made by the game itself.
About the server
What location is Rust Devblog Server in?
Nothing on Rust Devblog Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.229.17.136:28015.
What version of Rust is running on Rust Devblog Server?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust Devblog Server stay online, and is it up right now?
Rust Devblog Server is currently offline, with its last appearance 20 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.17.136:28015.