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64,636 players on Rust servers right now 11,756 servers online 3,440 with players on 196 fresh wipes in the last three hours Svinarnya Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Svinarnya Test

Offline Svinarnya Test is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,563, the top 61% of all ranked servers.
  • The current map has been up 35d 16h, since Wednesday 23 September, 19:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,563ranktop 61%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Svinarnya Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,563 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
481 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
402 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
55 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
158 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Svinarnya Test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Svinarnya Test wipe?

Too few wipes are recorded for Svinarnya Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 35 days 16 hours.

Lists and tags

Where does Svinarnya Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Svinarnya Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Svinarnya Test signify?

These are the tags Svinarnya Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Svinarnya Test?

Svinarnya Test is not online at the moment, having last been seen 30 days 4 hours ago.

How does Svinarnya Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Svinarnya Test sits at #14,563, inside the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on Svinarnya Test?

No gather rate appears in the name Svinarnya Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Svinarnya Test?

The map on Svinarnya Test is procedural, made by the game itself.

Server facts

Which region is Svinarnya Test hosted in?

Nothing on Svinarnya Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.229.18.64:28015.

What version of Rust is running on Svinarnya Test?

Svinarnya Test operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Is Svinarnya Test up now, and how steady is its uptime?

At the time of this update, Svinarnya Test is down, last seen 30 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 September 2026.

Getting on

What is the way to connect to Svinarnya Test?

Enter client.connect 94.229.18.64:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.