The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,536, the top 67% of all ranked servers.
- The current map has been up 31d 1h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,536 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rust Devblog Server wipe?
The record holds too few of Rust Devblog Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 31 days 1 hours.
Tags and filters
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Devblog Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all it appears on the server list.
What meaning do the tags on Rust Devblog Server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): The server runs protocol 2362, so match that version to join; ptrak (Networking): RakNet, the game's usual network layer, carries this server; ha77b8956 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which Rust Devblog Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Rust Devblog Server at the moment?
Rust Devblog Server is not online at the moment, having last been seen 11 days 15 hours ago.
Where does Rust Devblog Server sit in the server rankings?
Player hours over seven days put Rust Devblog Server at #14,536, in the top 67% of all ranked servers.
Rules and settings
Which settings and rules are in force on Rust Devblog Server?
No gather rate appears in the name Rust Devblog Server. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is in use on Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
Server details
Which region is Rust Devblog Server hosted in?
No region is published by Rust Devblog Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 94.229.24.50:28015.
What version of Rust is running on Rust Devblog Server?
The setup on Rust Devblog Server is Rust network protocol 2362 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Devblog Server, and is it online at the moment?
As of now, Rust Devblog Server is offline; the last sighting was 11 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
What steps connect you to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.229.24.50:28015.