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64,904 players on Rust servers right now 11,832 servers online 3,595 with players on 136 fresh wipes in the last three hours My Server Name: 2 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 2 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,229, the top 60% of all ranked servers.
  • The current map has been up 26d 11h, since Thursday 1 October, 10:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 500 players

2/ 500players now 0% full
07-day averagepeak –
#14,229ranktop 60%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,229 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
569 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
33 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
296 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
125 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
120 / 225

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 6 hours in.

How often does My Server Name wipe, and at what times?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Server Name signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which My Server Name publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Server Name?

Last seen 26 days 11 hours ago, My Server Name is offline right now.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #14,229, inside the top 60% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

My Server Name uses a procedural map, which the game generates.

Server facts

Where does My Server Name sit geographically?

There is no region from My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 94.243.27.178:28015 is its address.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

Does My Server Name stay online, and is it up right now?

As of now, My Server Name is offline; the last sighting was 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.

Connecting

What steps connect you to My Server Name?

Enter client.connect 94.243.27.178:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.