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45,345 players on Rust servers right now 11,642 servers online 3,112 with players on 106 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,899, the top 70% of all ranked servers.
  • The current map has been up 26d 23h, since Friday 2 October, 08:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,899ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,899 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
6.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
291 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
269 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
38 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
129 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ServerName?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does ServerName wipe, and at what times?

The record holds too few of ServerName's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does ServerName show up in?

These are the Rust Live Stats lists ServerName fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on ServerName carry?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list ServerName publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is ServerName at the moment?

Last seen 26 days 22 hours ago, ServerName is offline right now.

How does ServerName compare with other Rust servers in the rankings?

Player hours over seven days put ServerName at #15,899, in the top 70% of all ranked servers.

Settings and map

What rules does ServerName enforce, and which settings does it use?

No gather rate appears in the name ServerName. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for ServerName?

A procedural map, generated by the game, runs on ServerName.

About the server

Which region is ServerName hosted in?

There is no region from ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 94.251.72.187:28015 is its address.

What Rust version is ServerName on?

ServerName operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.

Does ServerName stay online, and is it up right now?

ServerName is currently offline, with its last appearance 26 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerName?

Enter client.connect 94.251.72.187:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.