Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
37,293 players on Rust servers right now 11,693 servers online 2,927 with players on 93 fresh wipes in the last three hours TEST1: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST1

Offline TEST1 is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,923, the top 59% of all ranked servers.
  • The current map has been up 12d 12h, since Friday 16 October, 14:11 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,923ranktop 59%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,923 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct11 Oct15 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
163 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
107 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on TEST1?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does TEST1 wipe, and at what times?

TEST1's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 12 days 12 hours.

Tags and filters

Where does TEST1 appear in Rust Live Stats lists and filters?

On Rust Live Stats, TEST1 is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on TEST1 carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which TEST1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on TEST1?

Last seen 11 days 9 hours ago, TEST1 is offline right now.

What position does TEST1 hold among Rust servers?

Player hours over seven days put TEST1 at #12,923, in the top 59% of all ranked servers.

Settings and map

What rules does TEST1 enforce, and which settings does it use?

The name TEST1 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on TEST1?

TEST1 uses a procedural map, which the game generates.

Server facts

Where does TEST1 sit geographically?

No region is published by TEST1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.41.131.190:28015.

What version of Rust is running on TEST1?

Rust network protocol 2634 and build 167781 on Windows is what TEST1 runs. To join, your game must use the same protocol; Steam handles the update for you.

Is TEST1 up now, and how steady is its uptime?

As of now, TEST1 is offline; the last sighting was 11 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Connecting

What is the way to connect to TEST1?

Enter client.connect 94.41.131.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.