The count
Live coverage · Rust server
TEST1
Offline TEST1 is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 68% of all ranked servers.
- The current map has been up 42d 17h, since Wednesday 16 September, 19:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does TEST1 wipe?
TEST1's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 42 days 17 hours have passed since this world was generated.
Tags and categories
Where does TEST1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST1 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST1?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which TEST1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is TEST1 at the moment?
TEST1 is not online at the moment, having last been seen 38 days 3 hours ago.
What position does TEST1 hold among Rust servers?
On player hours for the past seven days, TEST1 sits at #15,478, inside the top 68% of ranked servers.
Settings and map
What rules does TEST1 enforce, and which settings does it use?
Nothing in the name of TEST1 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on TEST1?
The map on TEST1 is procedural, made by the game itself.
Server details
What location is TEST1 in?
Nothing on TEST1 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 94.41.140.62:28015 is its address.
What Rust version is TEST1 on?
Rust network protocol 2633 and build 163794 on Windows is what TEST1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST1 stay online, and is it up right now?
TEST1 is currently offline, with its last appearance 38 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to TEST1?
Enter client.connect 94.41.140.62:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.