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39,491 players on Rust servers right now 11,618 servers online 2,997 with players on 102 fresh wipes in the last three hours Test Achivments: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test Achivments

Offline Test Achivments is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,981, the top 59% of all ranked servers.
  • The current map has been up 9d 13h, since Sunday 18 October, 17:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,981ranktop 59%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test Achivments

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,981 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
330 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
97 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
31 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test Achivments?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Test Achivments wipe?

Test Achivments's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 13 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Test Achivments show up in?

On Rust Live Stats, Test Achivments is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Test Achivments carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Test Achivments publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Test Achivments?

Test Achivments is not online at the moment, having last been seen 9 days 11 hours ago.

How does Test Achivments compare with other Rust servers in the rankings?

On player hours for the past seven days, Test Achivments sits at #12,981, inside the top 59% of ranked servers.

Map and rules

What settings and rules does Test Achivments run?

The name Test Achivments carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test Achivments?

Test Achivments uses a procedural map, which the game generates.

About the server

Where does Test Achivments sit geographically?

Nothing on Test Achivments states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.67.158.74:28015.

What Rust version is Test Achivments on?

The setup on Test Achivments is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Test Achivments, and is it online at the moment?

Test Achivments is currently offline, with its last appearance 9 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Test Achivments?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.67.158.74:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.