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59,874 players on Rust servers right now 11,727 servers online 3,366 with players on 179 fresh wipes in the last three hours Local Rust Dev Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Dev Server

Offline Local Rust Dev Server is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,617, the top 66% of all ranked servers.
  • The current map has been up 9d 16h, since Monday 19 October, 18:42 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,617ranktop 66%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Rust Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,617 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
348 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Rust Dev Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does Local Rust Dev Server wipe?

Too few wipes are recorded for Local Rust Dev Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 days 16 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Local Rust Dev Server show up in?

On Rust Live Stats, Local Rust Dev Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Rust Dev Server?

These are the tags Local Rust Dev Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Local Rust Dev Server at the moment?

Local Rust Dev Server reads offline at the moment; the last sighting was 9 days 15 hours ago.

How does Local Rust Dev Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Rust Dev Server sits at #14,617, inside the top 66% of ranked servers.

Map and rules

Which settings and rules are in force on Local Rust Dev Server?

Nothing in the name of Local Rust Dev Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on Local Rust Dev Server?

The map on Local Rust Dev Server is procedural, made by the game itself.

Server details

Where does Local Rust Dev Server sit geographically?

There is no region from Local Rust Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 94.70.25.207:28015 is its address.

What Rust version is Local Rust Dev Server on?

Local Rust Dev Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Rust Dev Server stay online, and is it up right now?

As of now, Local Rust Dev Server is offline; the last sighting was 9 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Local Rust Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.70.25.207:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.