The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,101, the top 68% of all ranked servers.
- The current map has been up 32d 3h, since Saturday 26 September, 00:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,101 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 26 September 2026, 00:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at ServerName?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.
On what timetable does ServerName wipe?
The record holds too few of ServerName's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 32 days 3 hours.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
The Rust Live Stats lists that include ServerName are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is ServerName at the moment?
ServerName reads offline at the moment; the last sighting was 31 days 8 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Player hours over seven days put ServerName at #16,101, in the top 68% of all ranked servers.
Map and rules
What rules does ServerName enforce, and which settings does it use?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.
Can you tell me the map for ServerName?
ServerName uses a procedural map, which the game generates.
About the server
What location is ServerName in?
No region is published by ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 94.77.4.198:28015.
What version of Rust is running on ServerName?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Steam updates it for you, but your game needs the same protocol to join.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 31 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 25 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to ServerName?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.77.4.198:28015.