Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,995 players on Rust servers right now 11,624 servers online 3,014 with players on 94 fresh wipes in the last three hours SNOW RUST | Development: 0 players (offline) Updated every five minutes

Live coverage · EU

SNOW RUST | Development

Offline SNOW RUST | Development is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412, the top 69% of all ranked servers, and #2590 in EU.
  • The current map has been up 15d 18h, since Monday 12 October, 12:42 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,412ranktop 69% · #2590 in EU
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SNOW RUST | Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
9 / 1000

Quick answers

from the figures on this page

Wipe days

How often does SNOW RUST | Development wipe, and at what times?

Too few wipes are recorded for SNOW RUST | Development to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 15 days 18 hours.

Lists and tags

Where does SNOW RUST | Development appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include SNOW RUST | Development are EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for SNOW RUST | Development signify?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe: that is the tag list SNOW RUST | Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is SNOW RUST | Development at the moment?

SNOW RUST | Development is not online at the moment, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.

How does SNOW RUST | Development compare with other Rust servers in the rankings?

SNOW RUST | Development is #2,590 in Europe on the past week's player hours, and #15,412 overall in the top 69% of ranked servers.

Rules and settings

What settings and rules does SNOW RUST | Development run?

The name SNOW RUST | Development carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for SNOW RUST | Development?

The map on SNOW RUST | Development is procedural, made by the game itself.

About the server

Where does SNOW RUST | Development sit geographically?

Its EU tag places SNOW RUST | Development in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 95.105.16.72:28015 is its address.

What version of Rust is running on SNOW RUST | Development?

The setup on SNOW RUST | Development is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does SNOW RUST | Development stay online, and is it up right now?

SNOW RUST | Development is currently offline, with its last appearance 6 days 3 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 12 October 2026.

Connecting

What is the way to connect to SNOW RUST | Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.105.16.72:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.