The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,264.
- The current map has been up 43d 19h, since Monday 14 September, 17:00 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,264 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does your_server_name wipe?
The record holds too few of your_server_name's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 43 days 19 hours have passed since this world was generated.
Tags and filters
Where does your_server_name appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists your_server_name fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on your_server_name carry?
These are the tags your_server_name makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on your_server_name?
your_server_name reads offline at the moment; the last sighting was 40 days 17 hours ago.
How does your_server_name compare with other Rust servers in the rankings?
On player hours for the past seven days, your_server_name sits at #13,264, inside the top – of ranked servers.
Settings and map
What settings and rules does your_server_name run?
The name your_server_name carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for your_server_name?
A procedural map, generated by the game, runs on your_server_name.
Server details
What location is your_server_name in?
Nothing on your_server_name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.105.3.252:28015.
What version of Rust is running on your_server_name?
The setup on your_server_name is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is your_server_name, and is it online at the moment?
At the time of this update, your_server_name is down, last seen 40 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 September 2026.
How to join
What is the way to connect to your_server_name?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.105.3.252:28015.