The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #12,696, the top 57% of all ranked servers.
- The current map has been up 20d 13h, since Wednesday 7 October, 12:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,696 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 7 October 2026, 12:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Test wipe?
The record holds too few of Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 20 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does Test show up in?
These are the Rust Live Stats lists Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Test at the moment?
Last seen 20 days 12 hours ago, Test is offline right now.
Where does Test sit in the server rankings?
Ranked by seven-day player hours, Test is #12,696, placing it in the top 57% of ranked servers.
Map and rules
What settings and rules does Test run?
No gather rate appears in the name Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Test?
A procedural map, generated by the game, runs on Test.
About the server
What location is Test in?
No region is published by Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.105.3.37:28015.
What version of Rust is running on Test?
The setup on Test is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test stay online, and is it up right now?
As of now, Test is offline; the last sighting was 20 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.
Getting on
What steps connect you to Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.105.3.37:28015.