Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
96,161 players on Rust servers right now 11,873 servers online 3,898 with players on 387 fresh wipes in the last three hours PVE-LiveRust (test): 0 players on now Updated every five minutes

LiveLive coverage · Rust server

PVE-LiveRust (test)

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,074, the top 23% of all ranked servers.
  • The current map has been up 23h, since Wednesday 28 October, 17:02 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#5,074ranktop 23%
23h agolast wipebiweekly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PVE-LiveRust (test)

Players

AveragePeakWipe
00.511.5217:0002:0010:0021:0005:0014:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
05010015020017:0002:0010:0021:0005:0014:00Wiped Wed 28 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,074 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 0h
    Wed 11 Nov, 17:02 UTC
  3. 27d 0h
    Wed 25 Nov, 17:02 UTC
  4. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 0h
    Wed 9 Dec, 17:02 UTC

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 3
Lasted
9.1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 8
Lasted
16.1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
163 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
291 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
50 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
68 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
77 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
24 / 250

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at PVE-LiveRust (test)?

Recent wipes on this server averaged a peak of 3 players at their busiest. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 5.5.

When does PVE-LiveRust (test) wipe?

PVE-LiveRust (test)'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 23 hours. Its tags set out a wipe schedule of every two weeks.

Tags and filters

Where does PVE-LiveRust (test) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists PVE-LiveRust (test) fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours it appears on the server list.

What meaning do the tags on PVE-LiveRust (test) carry?

These are the tags PVE-LiveRust (test) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on PVE-LiveRust (test) right now?

PVE-LiveRust (test) is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.

How does PVE-LiveRust (test) compare with other Rust servers in the rankings?

On player hours for the past seven days, PVE-LiveRust (test) sits at #5,074, inside the top 23% of ranked servers.

Rules and settings

What settings and rules does PVE-LiveRust (test) run?

No gather rate appears in the name PVE-LiveRust (test). The cap on a group is 30 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on PVE-LiveRust (test)?

A procedural map of 3,500 with seed 457348898, generated by the game, runs on PVE-LiveRust (test). Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is PVE-LiveRust (test) hosted in?

Nothing on PVE-LiveRust (test) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.143.190.23:35003.

How well does PVE-LiveRust (test) perform?

The average server fps was 144 over the last 48 hours; the lowest was 97. Buildings, deployables and everything else in the world added up to a maximum of 74,872 entities. Memory use peaked at 2,868 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on PVE-LiveRust (test)?

Rust network protocol 2635 and build 168909 on Linux is what PVE-LiveRust (test) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is PVE-LiveRust (test) up now, and how steady is its uptime?

PVE-LiveRust (test) is up and running at this moment. About 54 minutes ago is when it last restarted, according to its uptime. It was online for 166 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to PVE-LiveRust (test)?

Enter client.connect 95.143.190.23:35003 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.