Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
86,772 players on Rust servers right now 11,856 servers online 3,806 with players on 363 fresh wipes in the last three hours My Private Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Private Rust Server

Offline My Private Rust Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,420, the top 56% of all ranked servers.
  • The current map has been up 5d 5h, since Saturday 24 October, 09:34 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#12,420ranktop 56%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Private Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
503 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
255 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
61 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
306 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
28 / 250

Quick answers

from the figures on this page

Wipe schedule

On what timetable does My Private Rust Server wipe?

My Private Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 5 hours have passed since this world was generated.

Tags and filters

Where does My Private Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Private Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for My Private Rust Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Private Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is My Private Rust Server at the moment?

My Private Rust Server reads offline at the moment; the last sighting was 5 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does My Private Rust Server hold among Rust servers?

Ranked by seven-day player hours, My Private Rust Server is #12,420, placing it in the top 56% of ranked servers.

Settings and map

What settings and rules does My Private Rust Server run?

The name My Private Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game itself.

About the server

Where does My Private Rust Server sit geographically?

Nothing on My Private Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.160.159.11:28015.

What version of Rust is running on My Private Rust Server?

The setup on My Private Rust Server is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Private Rust Server up now, and how steady is its uptime?

As of now, My Private Rust Server is offline; the last sighting was 5 days 5 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. On 24 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to My Private Rust Server?

Enter client.connect 95.160.159.11:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.