Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,833, the top 72% of all ranked servers.
  • The current map has been up 23d 23h, since Monday 5 October, 15:13 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,833ranktop 72%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,833 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
562 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
429 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
166 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
194 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
329 / 225

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does nameserver wipe?

Too few wipes are recorded for nameserver to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 23 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

On Rust Live Stats, nameserver is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which nameserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 19 days 15 hours ago.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #15,833, inside the top 72% of ranked servers.

Rules and settings

What rules does nameserver enforce, and which settings does it use?

Nothing in the name of nameserver states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is live on nameserver?

A procedural map, generated by the game, runs on nameserver.

Server details

Where does nameserver sit geographically?

No region is published by nameserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.161.223.248:28015.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Does nameserver stay online, and is it up right now?

nameserver is currently offline, with its last appearance 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.

Connecting

How do you get onto nameserver?

Enter client.connect 95.161.223.248:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.