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75,437 players on Rust servers right now 11,810 servers online 3,743 with players on 107 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,012, the top 59% of all ranked servers.
  • The current map has been up 10d 13h, since Sunday 18 October, 07:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,012ranktop 59%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,012 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
573 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
136 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at ServerName?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does ServerName wipe?

Too few wipes are recorded for ServerName to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 13 hours have passed since this world was generated.

Lists and tags

Where does ServerName appear in Rust Live Stats lists and filters?

On Rust Live Stats, ServerName is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on ServerName carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which ServerName publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on ServerName right now?

ServerName is not online at the moment, having last been seen 10 days 4 hours ago.

How does ServerName compare with other Rust servers in the rankings?

Player hours over seven days put ServerName at #13,012, in the top 59% of all ranked servers.

Rules and settings

What settings and rules does ServerName run?

No gather rate appears in the name ServerName. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ServerName?

The map on ServerName is procedural, made by the game itself.

Server facts

Which region is ServerName hosted in?

No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.167.183.100:28015.

What version of Rust is running on ServerName?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is ServerName, and is it online at the moment?

ServerName is currently offline, with its last appearance 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.167.183.100:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.