The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #14,536, the top 67% of all ranked servers.
- The current map has been up 11d 11h, since Saturday 17 October, 11:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,536 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 11:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 11 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list ServerName publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on ServerName right now?
ServerName reads offline at the moment; the last sighting was 11 days 11 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Player hours over seven days put ServerName at #14,536, in the top 67% of all ranked servers.
Rules and settings
What settings and rules does ServerName run?
Nothing in the name of ServerName states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ServerName?
The map on ServerName is procedural, made by the game itself.
Server facts
Where does ServerName sit geographically?
There is no region from ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.167.183.13:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Is ServerName up now, and how steady is its uptime?
ServerName is currently offline, with its last appearance 11 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to ServerName?
Enter client.connect 95.167.183.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.