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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 160 fresh wipes in the last three hours [PVE]Кемеровский|Classic|Русский|Мирный: 0 players on now Updated every five minutes

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[PVE]Кемеровский|Classic|Русский|Мирный

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,184, the top 19% of all ranked servers.
  • The current map has been up 11d 17h, since Friday 16 October, 01:22 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 2
#4,184ranktop 19%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [PVE]Кемеровский|Classic|Русский|Мирный

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,184 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.6 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 2
Lasted
4.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.5 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.5 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
4.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
191 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
33 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [PVE]Кемеровский|Classic|Русский|Мирный?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 24 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 2.

When does [PVE]Кемеровский|Classic|Русский|Мирный wipe?

[PVE]Кемеровский|Classic|Русский|Мирный wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 17 hours.

Lists and tags

Where does [PVE]Кемеровский|Classic|Русский|Мирный appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [PVE]Кемеровский|Classic|Русский|Мирный fits: EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [PVE]Кемеровский|Classic|Русский|Мирный?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [PVE]Кемеровский|Classic|Русский|Мирный publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [PVE]Кемеровский|Classic|Русский|Мирный?

0 of [PVE]Кемеровский|Classic|Русский|Мирный's 200 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 07:00 UTC, averaging 2 players.

Where does [PVE]Кемеровский|Classic|Русский|Мирный sit in the server rankings?

On player hours for the past seven days, [PVE]Кемеровский|Classic|Русский|Мирный sits at #4,184, inside the top 19% of ranked servers.

Settings and map

Which settings and rules are in force on [PVE]Кемеровский|Classic|Русский|Мирный?

The name [PVE]Кемеровский|Classic|Русский|Мирный carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [PVE]Кемеровский|Classic|Русский|Мирный?

Size 4,500, seed 423150816: that is the procedural map the game generates for [PVE]Кемеровский|Classic|Русский|Мирный. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does [PVE]Кемеровский|Classic|Русский|Мирный sit geographically?

There is no region tag on [PVE]Кемеровский|Classic|Русский|Мирный; its name still points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.182.102.35:28015.

Is performance on [PVE]Кемеровский|Classic|Русский|Мирный steady?

The average server fps was 49 over the last 48 hours; the lowest was 20. Entity count reached 133,213: buildings, deployables and the rest of the world. The highest memory usage was 4,525 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [PVE]Кемеровский|Classic|Русский|Мирный?

The setup on [PVE]Кемеровский|Classic|Русский|Мирный is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is [PVE]Кемеровский|Classic|Русский|Мирный up now, and how steady is its uptime?

[PVE]Кемеровский|Classic|Русский|Мирный is up and running at this moment. About 14 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto [PVE]Кемеровский|Classic|Русский|Мирный?

Enter client.connect 95.182.102.35:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.