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81,723 players on Rust servers right now 11,855 servers online 3,800 with players on 365 fresh wipes in the last three hours RUSTTestServ: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUSTTestServ

Offline RUSTTestServ is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 6d 1h, since Friday 23 October, 13:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,344ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RUSTTestServ

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
509 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
443 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
0 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
65 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
0 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RUSTTestServ?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does RUSTTestServ wipe?

RUSTTestServ's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 6 days 1 hours have passed since this world was generated.

Lists and tags

Where does RUSTTestServ appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RUSTTestServ fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RUSTTestServ?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list RUSTTestServ publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RUSTTestServ at the moment?

RUSTTestServ reads offline at the moment; the last sighting was 5 days 12 hours ago. Across the past week the average was 0 players.

How does RUSTTestServ compare with other Rust servers in the rankings?

Player hours over seven days put RUSTTestServ at #15,344, in the top 69% of all ranked servers.

Map and rules

What rules does RUSTTestServ enforce, and which settings does it use?

The name RUSTTestServ carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on RUSTTestServ?

A procedural map, generated by the game, runs on RUSTTestServ.

About the server

Which region is RUSTTestServ hosted in?

Nothing on RUSTTestServ states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.189.106.86:10002.

What Rust version is RUSTTestServ on?

The setup on RUSTTestServ is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does RUSTTestServ stay online, and is it up right now?

At the time of this update, RUSTTestServ is down, last seen 5 days 12 hours ago. 14 of 168 hours were online in the last 7 full days, giving 8% uptime. Rust Live Stats has tracked it since 8 October 2026.

Connecting

How do you get onto RUSTTestServ?

Enter client.connect 95.189.106.86:10002 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.