The count
Live coverage · Rust server
Rust-devcustomer
Offline Rust-devcustomer is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,432, the top 69% of all ranked servers.
- The current map has been up 12d 20h, since Saturday 17 October, 02:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust-devcustomer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,432 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Rust-devcustomer wipe?
Rust-devcustomer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 20 hours.
Tags and filters
Where does Rust-devcustomer appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust-devcustomer is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Rust-devcustomer?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Rust-devcustomer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Rust-devcustomer?
Rust-devcustomer is not online at the moment, having last been seen 8 days 9 hours ago.
Where does Rust-devcustomer sit in the server rankings?
Player hours over seven days put Rust-devcustomer at #15,432, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on Rust-devcustomer?
Nothing in the name of Rust-devcustomer states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on Rust-devcustomer?
A procedural map of 3,000 with seed 1, generated by the game, runs on Rust-devcustomer. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Rust-devcustomer sit geographically?
There is no region from Rust-devcustomer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.216.38.93:25565.
What version of Rust is running on Rust-devcustomer?
Rust network protocol 2634 and build 167781 on Linux is what Rust-devcustomer runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust-devcustomer stay online, and is it up right now?
Rust-devcustomer is currently offline, with its last appearance 8 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 October 2026.
Connecting
How do you get onto Rust-devcustomer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.216.38.93:25565.