The count
Live coverage · Rust server
Funzone1
Offline Funzone1 is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,348, the top 70% of all ranked servers.
- The current map has been up 18d 9h, since Sunday 11 October, 16:34 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Funzone1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,348 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 11 October 2026, 16:34 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 18:05 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 25.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 13:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 13 September 2026, 18:07 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Funzone1?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does Funzone1 wipe?
Nothing wipes Funzone1 but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 18 days 9 hours. Its tags give wipes as monthly.
Lists and tags
Where does Funzone1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Funzone1 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on Funzone1 carry?
These are the tags Funzone1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Funzone1?
Funzone1 is not online at the moment, having last been seen 9 days 17 hours ago.
Where does Funzone1 sit in the server rankings?
On player hours for the past seven days, Funzone1 sits at #15,348, inside the top 70% of ranked servers.
Map and rules
What settings and rules does Funzone1 run?
The name Funzone1 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Funzone1?
Funzone1 runs a game-generated procedural map: size 4,500, seed 734127336. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is Funzone1 in?
No region is published by Funzone1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.216.61.213:60418.
What version of Rust is running on Funzone1?
The setup on Funzone1 is Rust network protocol 2634 and build 167398 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Funzone1, and is it online at the moment?
As of now, Funzone1 is offline; the last sighting was 9 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto Funzone1?
Enter client.connect 95.216.61.213:60418 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.