The count
LiveLive coverage · Rust server
CronosMine Rust
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 26d 20h, since Friday 2 October, 03:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CronosMine Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 03:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on CronosMine Rust?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does CronosMine Rust wipe?
The record holds too few of CronosMine Rust's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 20 hours have passed since this world was generated.
Tags and categories
Where does CronosMine Rust appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists CronosMine Rust fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on CronosMine Rust?
These are the tags CronosMine Rust makes public: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is CronosMine Rust at the moment?
CronosMine Rust is carrying 0 players at the moment, with 30 slots in total. Averaged over seven days: 0 players.
Where does CronosMine Rust sit in the server rankings?
On player hours for the past seven days, CronosMine Rust sits at #15,349, inside the top 69% of ranked servers.
Settings and map
What rules does CronosMine Rust enforce, and which settings does it use?
Nothing in the name of CronosMine Rust states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for CronosMine Rust?
Size 2,800, seed 123456: that is the procedural map the game generates for CronosMine Rust. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does CronosMine Rust sit geographically?
No region is published by CronosMine Rust. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.217.119.58:28015 is its address.
Is performance on CronosMine Rust steady?
The average server fps was 209 over the last 48 hours; the lowest was 98. Buildings, deployables and everything else in the world added up to a maximum of 40,850 entities. Memory use peaked at 2,588 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on CronosMine Rust?
Rust network protocol 2634 and build 167781 on Linux is what CronosMine Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CronosMine Rust stay online, and is it up right now?
At the time of this update, CronosMine Rust is live. The uptime it reports puts the last restart at about 9 days 1 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto CronosMine Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.217.119.58:28015. The server's website: https://cronosmine.com.