The count
LiveLive coverage · EU
Test server Neon Rust
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #7,147, the top 32% of all ranked servers, and #2011 in EU.
- The current map has been up 12d 16h, since Thursday 15 October, 09:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test server Neon Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,147 today
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Thursday 15 October 2026, 09:21 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:14 UTC FW
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 13.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 00:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:20 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 19:18 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 8.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 18:29 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 12:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Test server Neon Rust?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 9 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.
How often does Test server Neon Rust wipe, and at what times?
Test server Neon Rust wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 16 hours have passed since this world was generated.
Tags and filters
Where does Test server Neon Rust appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test server Neon Rust fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Test server Neon Rust?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe, which Test server Neon Rust publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Test server Neon Rust?
0 of Test server Neon Rust's 50 slots are filled right now. Peak over the past week: 3. Average: 0 players. The busiest hour in the past 48 was 10:00 UTC, averaging 0 players.
How does Test server Neon Rust compare with other Rust servers in the rankings?
Seven-day player hours place Test server Neon Rust at #7,147 overall, in the top 32% of ranked servers and #2,011 in Europe.
Map and rules
What rules does Test server Neon Rust enforce, and which settings does it use?
Nothing in the name of Test server Neon Rust states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Test server Neon Rust?
Size 2,500, seed 9302025: that is the procedural map the game generates for Test server Neon Rust. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Test server Neon Rust in?
Its EU tag places Test server Neon Rust in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.217.192.152:20530.
What is performance like on Test server Neon Rust?
It never went below 26 server fps in the last 48 hours, averaging 30. It supported up to 31,394 entities, covering buildings, deployables and all other objects. Up to 2,136 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Test server Neon Rust on?
The setup on Test server Neon Rust is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Test server Neon Rust up now, and how steady is its uptime?
Test server Neon Rust is up and running at this moment. The uptime it reports puts the last restart at about 4 days 5 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto Test server Neon Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.217.192.152:20530. You can find its website at https://hosting.alkad.org/.
