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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 118 fresh wipes in the last three hours Test server Neon Rust: 0 players on now Updated every five minutes

LiveLive coverage · EU

Test server Neon Rust

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,147, the top 32% of all ranked servers, and #2011 in EU.
  • The current map has been up 12d 16h, since Thursday 15 October, 09:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 3
#7,147ranktop 32% · #2011 in EU
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test server Neon Rust

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,147 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
13.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
8.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
39 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Test server Neon Rust?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 9 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.

How often does Test server Neon Rust wipe, and at what times?

Test server Neon Rust wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 16 hours have passed since this world was generated.

Tags and filters

Where does Test server Neon Rust appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Test server Neon Rust fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Test server Neon Rust?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe, which Test server Neon Rust publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Test server Neon Rust?

0 of Test server Neon Rust's 50 slots are filled right now. Peak over the past week: 3. Average: 0 players. The busiest hour in the past 48 was 10:00 UTC, averaging 0 players.

How does Test server Neon Rust compare with other Rust servers in the rankings?

Seven-day player hours place Test server Neon Rust at #7,147 overall, in the top 32% of ranked servers and #2,011 in Europe.

Map and rules

What rules does Test server Neon Rust enforce, and which settings does it use?

Nothing in the name of Test server Neon Rust states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Test server Neon Rust?

Size 2,500, seed 9302025: that is the procedural map the game generates for Test server Neon Rust. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is Test server Neon Rust in?

Its EU tag places Test server Neon Rust in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.217.192.152:20530.

What is performance like on Test server Neon Rust?

It never went below 26 server fps in the last 48 hours, averaging 30. It supported up to 31,394 entities, covering buildings, deployables and all other objects. Up to 2,136 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Test server Neon Rust on?

The setup on Test server Neon Rust is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Test server Neon Rust up now, and how steady is its uptime?

Test server Neon Rust is up and running at this moment. The uptime it reports puts the last restart at about 4 days 5 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto Test server Neon Rust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.217.192.152:20530. You can find its website at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.