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44,965 players on Rust servers right now 11,641 servers online 3,093 with players on 105 fresh wipes in the last three hours Private Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Private Rust Server

Offline Private Rust Server is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,882, the top 72% of all ranked servers.
  • The current map has been up 19d 17h, since Friday 9 October, 15:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,882ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Private Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,882 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep2 Oct6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
291 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
269 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Private Rust Server?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Private Rust Server wipe?

Too few wipes are recorded for Private Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 19 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Private Rust Server show up in?

On Rust Live Stats, Private Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Rust Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Private Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Private Rust Server?

Last seen 19 days 15 hours ago, Private Rust Server is offline right now.

How does Private Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put Private Rust Server at #15,882, in the top 72% of all ranked servers.

Rules and settings

Which settings and rules are in force on Private Rust Server?

Nothing in the name of Private Rust Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Private Rust Server?

Private Rust Server uses a procedural map, which the game generates.

About the server

Which region is Private Rust Server hosted in?

No region is published by Private Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.217.38.249:24454.

What Rust version is Private Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what Private Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Private Rust Server stay online, and is it up right now?

As of now, Private Rust Server is offline; the last sighting was 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Private Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.217.38.249:24454.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.