The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,478, the top 60% of all ranked servers.
- The current map has been up 4d 4h, since Sunday 25 October, 15:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,478 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 15:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TEST?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.
When does TEST wipe?
The record holds too few of TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 4 hours have passed since this world was generated.
Tags and filters
Where does TEST appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TEST fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for TEST signify?
These are the tags TEST makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is TEST at the moment?
TEST reads offline at the moment; the last sighting was 4 days 3 hours ago. Peak over the past week: 1. Average: 0 players.
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #13,478, in the top 60% of all ranked servers.
Map and rules
What rules does TEST enforce, and which settings does it use?
The name TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on TEST?
The map on TEST is procedural, made by the game itself.
About the server
What location is TEST in?
There is no region from TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.24.168.88:28015.
What Rust version is TEST on?
The setup on TEST is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TEST, and is it online at the moment?
As of now, TEST is offline; the last sighting was 4 days 3 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.24.168.88:28015.