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34,156 players on Rust servers right now 11,596 servers online 2,853 with players on 64 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,916, the top 61% of all ranked servers.
  • The current map has been up 24d 18h, since Saturday 3 October, 10:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,916ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,916 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
236 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
142 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
49 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 1 players. 9 hours after the latest wipe, the crowd reached its peak.

On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 18 hours have passed since this world was generated.

Lists and tags

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for My Server Name signify?

These are the tags My Server Name makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Server Name?

My Server Name reads offline at the moment; the last sighting was 24 days 9 hours ago.

Where does My Server Name sit in the server rankings?

Player hours over seven days put My Server Name at #13,916, in the top 61% of all ranked servers.

Rules and settings

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Server Name?

My Server Name uses a procedural map, which the game generates.

Server facts

Where does My Server Name sit geographically?

No region is published by My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.24.31.29:28015.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Server Name up now, and how steady is its uptime?

As of now, My Server Name is offline; the last sighting was 24 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to My Server Name?

Enter client.connect 95.24.31.29:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.