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47,661 players on Rust servers right now 11,718 servers online 3,204 with players on 101 fresh wipes in the last three hours test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

test

Offline test is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,366, the top 65% of all ranked servers.
  • The current map has been up 21d 5h, since Wednesday 7 October, 19:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#14,366ranktop 65%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,366 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
249 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
30 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
50 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on test?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does test wipe?

Wipes on test come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 21 days 5 hours.

Lists and tags

Which Rust Live Stats filters and lists does test show up in?

On Rust Live Stats, test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on test carry?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on test right now?

test is not online at the moment, having last been seen 21 days 5 hours ago.

Where does test sit in the server rankings?

On player hours for the past seven days, test sits at #14,366, inside the top 65% of ranked servers.

Settings and map

What settings and rules does test run?

No gather rate appears in the name test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Server details

What location is test in?

No region is published by test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.25.121.195:28015.

What version of Rust is running on test?

test operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.

Is test up now, and how steady is its uptime?

test is currently offline, with its last appearance 21 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Getting on

How do you get onto test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.25.121.195:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build Build: 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.